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Compilation of Skill Balancing in kRO

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Compilation of Skill Balancing in kRO Empty Compilation of Skill Balancing in kRO

Post by iOracle Wed Jun 15, 2011 10:33 am

DISCLAIMER: translations from korean to english may not be 100% accurate. this updates only applies to kRO. release dates of said updates in pRO are yet unknown.

_________________________________________

8/31/11

Rune Knight
Enchant Blade
- Changed from single target to self targeted.
- Increased damage formula is changed.

Hundred Spear
-Casting time is changed.
-Damage formula is changed.

Ignition Break
-Damage formula is changed.

Rune Stone Items
Verkana Runestone
-Duration is changed (300s -> 180s).

Raido Runestone
-Using the rune stone will enchant your weapon. On your next physical melee attack, you will auto-cast Crush Strike, and then the effect will be removed.

Noseige Runestone
-When used, it recovers and protects against status effects for 60 seconds.
-HP recovered when using the runestone is 25%.
-The debuffs removed are as follows:
-Stun, Blind, Curse, Stone, Poison, Sleep, Silence, Bleeding, Chaos, Frozen, Deep Sleep, Burning, Freeze (Frost Mist), Diamond Dust
-All guillotine Cross poisons
-Marsh of Abyss (Warlock Skill)
-Howling of Mandragora (Genetic Skill)

Turisus Runsestone
-Duration has changed.

Hagalaz Runestone
-For the duration of the skill, the physical and magic defense increase is affected by JobLv and Rune Mastery Level.
-Duration has changed.

Isia Runestone
-Duration has changed.

Aesir Runestone
-Duration has changed (300s -> 180s).

Pertz Runestone
-Storm blast damage formula changed.


Guillotine Cross
Dark Illusion

Skill range is changed (4 + SkillLv cells).
Can now be used in siege.

Counter Slash
-Damage formula is changed (Damage is now increased by users BaseLv, Agi, and JobLv).

Halucination Walk
-The HP cost when using the skill is changed.

Rolling Cutter
-Damage formula changed.
-Damage dealt is now increased by your BaseLv.
-At level 5 the area of effect increases from 3x3 to 5x5.

Cross Ripper Slasher
-Skill range is increased (8 + SkillLv cells).
-Damage formula is changed (Damage is now increased by BaseLv and AGI).

Poison Smoke
-The success rate is increased.
-When using poison smoke, you no longer lose the poisoning weapon effect.


Arch Bishop

Clementia
-SP cost has changed (280/320/360).
-Based on your job level, it can add an additional 1 ~ 5 Str/Int/Dex.

Canto Candidus
-SP cost is changed (200/220/240).
-Based on your job level, it can add an additional 1 ~ 5 Agi.

Coluceo Heal
-SP cost is changed (200/220/240)
-The amount of HP healed increases with more party members.
-Skill cooldown time is changed.

Praefatio
-SP cost is changed (80 + SkillLv * 10).
-The defense power of the barrier is increased with more party members.

Lauda Agnus
-Now also removes Burning, Freeze (Frost Mist) and Diamond Dust status effects.
-Skill success rate is increased.

Lauda Ramus
-Now also removed Howling of Mandragora and Deep Sleep status effects.
-Skill success rate is increased.

Clementia
-Now also removes the Critical Wounds status effect.
-Skill success rate is increased.

Expiatio
-Changed from self targeted to self and other players.

Highness Heal
-Skill cooldown time is decreased.

Warlock
White Imprison
-Skill cancellation conditions have changed.
-Before: Struck with ghost element magic damage.
-After: Struck with ghost element damage.
-Can now be cancelled with the Priest skill 'Status Recovery'.

Recognized Spell
-SP cost is increased (80 + SkillLv * 20).
-Skill cooldown time is decreased.
-Skill duration is changed (30 + SkillLv * 30 seconds).

Comet
-SP cost is changed (400 + SkillLv * 80).
-Skill fixed cast time is changed.
-Skill cooldown time is changed.
-Global cooldown is changed.
-If there is a warlock party member nearby (7x7), then comet will deal max damage to all targets in range.

Chain Lightning
-Damage formula is changed.
-The amount of damage increases with each chain hit.

Earth Drive
-Skill range is changed (3 cells -> 6 cells).
-Summon Fireball/Waterball/Ball Lightning/Stone
-Skill duration is changed.

Reading Spellbook
-Skill fixed cast time is changed.
-Skill variable cast time is changed.
-Skill reuse delay is removed.


Ranger
Arrow Storm
-Damage formula is increased.

Cluster Bomb
-Damage formula is changed.

Warg Bite
-Damage formula is changed.
-Success rate is changed.
-Skill cooldown time is changed.

Maize/Cobalt/Magenta/Verdure Trap
-Skill changed to use elemental 'point' items.

Firing Trap
-Damage formula is changed.
-Burning chance is increased.

Icebound Trap
-Damage formula is changed.
-Freezing chance is increased.


Mechanic
FAW Silver Sniper
-Duration time is changed.

FAW Magic Decoy
-Duration time is changed.
-Skill changed to consume elemental 'point' items.

Shape Shift
-Skill changed to consume elemental 'point' items.
-Skill consumption of catalysts is increased.

Boost Knuckle
-Skill variable cast time is changed.
-Damage formula is changed.
-Damage now scales with the users BaseLv.

Pile Bunker
-Debuff chance is decreased.
-Range is changed (3 cells -> 3/4/5 cells).
-Now also removes the following buffs: Gentle Touch: Convert, Gentle Touch: Revitalize, Reflect Shield, Defender, Reflect Damage, Prestige, Banding.

Vulcan Arm
-Global cooldown is changed.
-Damage formula is changed.
-Damage now scales with the users BaseLv.
-Now deals damage in a 3x3 cell area.

Arm Cannon
-SP cost is changed (40/50/60 sp).
-Variable casting time is changed.
-Skill range is changed (9/11/13 cells).
-Damage formula is changed.
-Damage now scales with the users BaseLv.

Acceleration
-Duration time is changed.

Hovering
-Duration time is changed.
-Now allows you to ignore the effects of Fire Walk, Electric Walk, and Vacuum Extreme.

Mainframe Remodel
-The defense bonus is increased.
-Before: 4/7/11/15.
-After: 40/60/80/100.
-Overheat limit is changed (From 100 -> 150).

Self Destruction
-Fixed cast time is changed.
-Variable cast time is changed.
-Skill cooldown time is changed.
-Damage formula is changed.
-Damage now scales with the users BaseLv.
-Now consumes 3 Mado fuel.
-Skill now no longer has an SP requirement to cast.

Cooldown
-The fuel cost of the skill is changed from 2 to 1.
-The Overheat Point decrease by the cooling device is changed.

Infrared Scan
-Skill fixed cast time is removed.
-Skill success rate is now 100%.
-Players that were detected will have their evasion lowered for 5 seconds.

Magnetic Field
-The fuel cost of the skill is changed from 3 to 2.
-Skill area of effect is changed from 3x3/5x5/7x7 cells to 5x5 cells fixed.
-The SP drain is now fixed 50 per second.
-Earth element damage and quagmire will cancel Magnetic Field.

Neutral Barrier
-Skill variable cast time is removed.
-Skill reuse delay is now 90 seconds.
-Skill area of effect is changed from 3x3 cells to 5x5 cells.

Stealth Field
-SP cost is changed (80/100/120).
-Variable cast time is removed.
-Skill reuse delay is changed.
-Skill area of effect is changed (3x3 cells -> 5x5 cells).
-The SP cost over time is changed (3 seconds 1% / 4 seconds 1% / 5 seconds 1%).
-Ranged damage reduction is changed from 30% to 20%.

Repair
-Variable cast time is changed.
-Skill range is changed (4 + SkillLv cells).
-Item consumed by the skill has changed.
-Before: All levels 1 Fuel
-After: Level 1, 2 : Repair A (1) / Level 3 ~ 4 : Repair B (1) / Level 5 : Repair C (1)
-The HP recovered by the skill is changed.
-Before: 6/9/12/15/18%
-After: 4/7/13/17/23%


Shadow Chaser
Invisible
-Skill SP cost is changed.
-Before: 5/4/3/2/1%
-After: 10/8/6/4/2%
-Detecting skills will no longer cancel Invisible.

All Masquerade skills
-No longer affects boss type monsters.

Manhole
-Can only be used on Siege maps and PVP enabled maps.

Dimension Door
-Now only affects you or your own party.

Bloody Lust
-No longer caused provoke status, but berserker status.
-Can only be used on siege maps and PVP enabled maps.

Feint Bomb
-Skill effect has changed to hide you before performing the backstep.

Reproduce
-Skills copied through reproduce now have twice the SP cost.

Shadow Form
-Detecting skills have a chance to cancel Shadow Form.

Deadly Infect
-Success rate is decreased.
-Changed to only work when used with short ranged attacks.


Royal Guard

Reflect Damage
-The reflect rate is changed.
-A number of reflect limit is added.
-SP cost is changed (80/100/120/140/160).
-The SP drain while active is changed.
-Changed to only reflect short ranged attacks (will not reflect trap damage).

Pinpoint Attack
-SP cost is changed (30->50).
-Damage formula is changed.

Exceed Break
-Skill fixed cast time is changed.
-SP cost is changed (20/32/44/56/68).
-Damage formula is changed.

Overbrand
-SP cost is changed (32/44/56/68/72).

Ray of Genesis
-SP cost is changed (60/65/70/75/80).

Inspiration
-SP cost is changed (80/90/100/110/120).
-The amount of bonus stats is changed.
-The amount of bonus attack power is changed.
-The skill requires 1% experience in order to cast. If you do not have that experience, you cannot activate the skill.


Sura

Gate of Hell
-Deals additional damage when cast as part of a combo.

Crescent Elbow
-Duration time is changed.
-Activation rate is changed.
-The bonus knockback damage is changed.

Lightning Walk
-Duration time has changed.
-Activation rate is changed.

Howling Lion
-SP cost is changed (80/90/100/110/120).

Lightning Ride
-Casting time and skill reuse time are increased.

Pressure Point: Cure
-Skill reuse time is changed.
-HP recovery amount is changed.

Pressure Point: Energy Gain
-Skill fixed cast time is changed.

Pressure Point: Convert
-Skill reuse time is changed.
-Max HP decrease amount changed.
-Consumes an amount of spheres equal to skill level used.

Pressure Point: Revitalize
-Consumes an amount of spirit spheres equal to skill level used.
-Max HP increase changed.
-The bonus defense gained is changed.
-Fixed casting time is changed (1s/1.5s/2s/2.5s/3s).


Wanderer/Maestro

Swing Dance
-The bonus attack speed is changed from being based on your JobLv to your level of Lessons learned.

Moonlit Serenade
-Magic attack power increase formula is changed.

Windmill Rush
-Physical attack power increase formula is changed.

Reverberation
-The limit to the number of reverberations you can place is removed.

Severe Rainstorm
-Skill reuse delay is changed.

Despair Song
-Can now be cured by the priest skill 'Status Recovery' and the Sura skill 'Lion Howl'.
-Can no longer be placed at a target's feet.

Siren's Voice
-Skill success rate is changed.

Deep Sleep Lullaby
-Changed to be self targeted.
-Area of effect is changed (11x11 / 13x13 / 15x15 / 17x17 / 19x19).
-Skill success rate is changed.
-The targets stats can lower the success rate.
-Deep sleep can be cancelled by the Bishop skill 'Lauda Ramus', Sura skill 'Lion Howl' and Wanderer/Maestro skill -'Sound of Destruction'.

Circle of Nature
-Can only be cast on yourself or your party members.
-Can only be used on PVP enabled maps.

Gloomy Shyness
-SP cost is changed (60/75/90/105/120).
-Skill cooldown time is changed.
-Evasion decrease rate changed.
-Attack speed decrease rate changed.
-When using the skill, has a low chance to halve movement speed, and cause the target to dismount from their Dragon/Gryphon/Pecopeco.
-Now improves the rune knight skill 'Hundred Spear'.
-Damage amplification formula is changed.

Great Echo
-For each wanderer/minstrel in party above 2, deals additional damage.
-Damage formula has changed.

Song of Mana
-For each wanderer/minstrel in party above 2, increases sp recovery rate.

Dance with Warg
-For each wanderer/minstrel in party above 2, increases the attack power and attack speed of Rangers and increases the bonus Warg attack damage.

Sound of Destruction
-Skill reuse time is increased.
-Changed from around a single target to ground targeted.
-Skill area of effect is changed (9x9 / 9x9 / 11x11 / 11x11 /13x13).
-Any bard or dancer based skill effect will be cancelled.
-Success rate is changed.
-Targets that have effects cancelled will take damage.
-Targets that have effects cancelled will have a 100% chance to be stunned.
-Can only be used on PK enabled maps.

Lerad's Dew
-Skill area of effect is changed (9x9 / 9x9 / 11x11 / 11x11 /13x13).

Sinking Melody
-Enemies in range will immediately lose SP and have their int decreased.
-Duration time changed.
-Skill area of effect is changed (9x9 / 9x9 / 11x11 / 11x11 /13x13).

Warcry from Beyond
-Enemies will have their MaxHP lowered, but in exchange gain higher STR and Critical Rate.
-Skill area of effect is changed (9x9 / 9x9 / 11x11 / 11x11 /13x13).

Endless Humming
-Skill reuse delay is changed (110/120/130/140/150 seconds).
-Skill area of effect is changed (9x9 / 9x9 / 11x11 / 11x11 /13x13).


Sorcerer
Spell Fist
-Skill bonus damage is changed.

Vacuum Extreme
-No longer affects mechanics using magic gear.

Cloud Kill
-Skill fixed cast time is changed.

Poison Buster
-Skill fixed cast time is changed.
-Variable cast time is changed.

Striking
-Bonus weapon damage is changed ((SkillLv*2)+8) * WeaponLv.

Earth Grave
-Skill fixed cast time is changed.

Diamond Dust
-Skill fixed cast time is changed.

Warmer
-Skill fixed cast time is changed.
-Variable cast time is changed.
-Skill cooldown time is changed.
-Duration time is changed.

Varetyr Spear
-Skill fixed cast time is changed.
-Skill variable cast time is changed.

Arullo
-Skill fixed cast time is changed.
-Skill variable cast time is changed.
-Changed to ground targeted, ranged changed to ( 3x3 / 3x3 / 5x5 / 5x5 / 7x7 ).
-Success rate is changed.

Sorcerer Summon Skills
-Agni(Medium) Passive mode [Heater]: Psychic Wave becomes fire element, Psychic Wave sp cost increases by 1.5 times.
-Aqua(Medium) Passive Mode [Cooler]: Psychic Wave becomes water element, Psychic Wave sp cost increases by 1.5 times.
-Ventus(Medium) Passive Mode [Blast]: Psychic Wave becomes wind element, Psychic Wave sp cost increases by 1.5 times.
-Tera(Medium) Passive Mode [Cursed Soil]: Psychic Wave becomes earth element, Psychic Wave sp cost increases by 1.5 times.


Genetic
Thorn Trap
-Max number of placeable traps changed.
-Can no longer be placed at a targets feet.
-Can no longer be stacked on or near other thorn traps.
-Can now be used in siege mode.

Howling of Mandragora
-Area of effect changed (11x11 / 13x13 / 13x13 / 15x15 / 15x15).
-Success rate changed.

Mix Cooking
-Cooking success rate changed.
-Number of items made per cooking changed.

Bomb Creation
-Bomb creation success rate changed.
-Number of bombs created per attempt changed.

Special Pharmacy
-Base success rate changed.

Silent Breeze (Homunculus S Skill)
-Duration is changed.
Causes 100% chance to be silenced, but will remove some other status effects.

Fire Expansion
-Effect of level 1 and 2 are changed.

Hell's Plant
-Damage formula is lowered.

_________________________________________
7/13/2011
[Shadow Chaser]
- Deadly Infect now only works when using and receving short range physical attacks.

[Genetic]
- Homunculus Elenora skill balancing is applied.
Style Change: Fighting mode now has a chance to gain spirit spheres when attacking.
CBC: When using the skill, spirit sphere cost reduced from 2 to 1.
EQC: When using the skill, spirit sphere cost reduced from 3 to 2.

_________________________________________
06/22/2011
[Guillotine Cross]
While under the effect of Hallucination Walk the Guillotine Cross cannot be affected by Vacuum Extreme.

[Royal Guard]
Lowered the damage from Pinpoint Attack.
Adjusted the duration and reflect rate of Shield Spell Lv 1's reflect option.
Adjusted the shield break chance of Earth Drive.
The experience cost of using Inspiration is set to 1%. Additionally, if you don't have 1% experience, inspiration won't activate.

[Sura]
Lightning Ride: Skill reuse delay is adjusted. Changed from 0.2s to 1 second.
Pressure Point: Cure: Now uses a number of spheres based on skill level. Also, the skill can no longer remove Guillotine Cross poisons, Freezing, and Burning status effects.
Pressure Point: Convert: Fixed cast time changed to 1s, and skill cooldown time changes based on the skill level.
Pressure Point: Energy Gain: Fixed cast time changed to 1s, and skill cooldown time changes based on the skill level.

[Shadow Chaser]
Reproduce: Reproduce skill use SP cost is double.
Shadow Form: Can now be canceled with detecting skills.
Invisibility: The skill effect no longer cancels even if you receive damage. Skill cooldown time changed.
Deadly Infect: The spread chance is changed from 100% fixed to being different for each skill level.
Maelstrom: Corrected an issue related to the SP received through the skill.

[Wanderer/Maestro]
Harmonize: The user and target's status weighting is changed to decrease the same.
Severe Rainstorm: Damage varies based on skill level, but the duration of the skill is now the same for all levels.
Gloomy: Can be used on anyone in siege and PVP maps, but can only be used on party members on other maps.

[Genetic]
Fire expansion: Level 1 and 2 damage increased. Level 4's HP loss is changed.
Hell's Plant: Adjusted the damage formula and weighting from INT.
http://forums.irowiki.org/showthread.php?t=79958

_________________________________________

04/13/2011

Rune Knight
Enchant Blade

- Changed to be self cast only.
- Bonus damage formula changed.

Hundred Spear

- Casting time changed.
- Damage formula changed.

Ignition Break

- Damage formula changed.
Rune Knight Rune Abilities
Verkana Rune

- Duration changed from 300s to 180s

Rhydo Rune

- Changed from a targeted skill to a buff. When used, your next attack will cast crush strike. After casting the effect is removed. Weapon breaking chance changed. Buff lasts 30 seconds.

Nosiege Rune

- After being used you cannot be affected by status effects for 60 seconds. HP recovery set to 25%.
- Removes the following Debuffs: Stun, Silence, Curse, Petrify, Poison, Blind, Bleeding, Chaos, Freeze, Cold, Lock, Burning, Guillotine Cross Poison, Marsh of Abyss, Howling of Mandragora.

Turisus Rune

- Duration time is Changed.

Hagalas Rune

- Duration time and Magic defense increase is affected by Job Lv and Rune Mastery level.
- Duration time is changed.

Isia Rune

- Duration time is changed.

Urj Rune

- Duration time is changed. (300s -> 180s)
Guillotine Cross
Dark Illusion

- Range is changed (4 + (Skill Level) cell increase)
- Can be used on WoE maps again.

Counter Slasher

- Damage formula is changed (Increased by users BaseLv, Agi, and JobLv)

Hallucination Walk

- Skill HP cost is changed.

Rolling Cutter

- Damage formula is changed.
- Caster's BaseLv increases damage.
- At level 5 the radius is increased (3 x 3 -> 5 x 5)

Cross Ripper Slasher

- Range is changed: 8 + (Skill lvl) cells.
- Damage formula is changed (Increased by users BaseLv and Agi).
Arch Bishop
Clementia

- SP cost is increased. (280 / 320 / 360)
- Higher JobLv increases the Str/Int/Dex given (1 ~ 5 bonus stats).

Canto Canditus

- SP Cost is changed. (200 / 220 / 240)
- Higher JobLv increases Agi given (1 ~ 5 bonus stats).

Coluceo Heal

- SP Cost is changed. (200 / 220 / 240)
- Higher number of party members increases healing done.

Praefatio

- SP Cost is changed. (80 + (SkillLv x 10) )
- The defensive power of the barrier increases with more players in party.

Lauda Agnus

- Now additionally removes Burning, Cold, and Lock (Diamond Dust) status.

Lauda Ramus

- Now additionally removes Howling of Mandragora and Deep Sleep.

Clearance

- Can now be used to remove critical wounds.

Expiatio

- Can now be used on other players.
Warlock
White Imprison

- Instead of breaking on magic ghost damage, breaks on any ghost damage.
- Can be removed with the priest skill 'Status Recovery'.

Recognized Spell

- SP Cost changed (80 + (SkillLv * 20) )
- Skill Cooldown time changed.
- Duration changed. (30 + (SkillLv * 30) ) seconds.

Comet

- SP cost changed (400 + SkillLv x 80)
- Skill fixed casting time changed.
- Skill cooldown time changed.
- Global cooldown time changed.
- When a warlock party member is within 7x7 area when cast, comet deals full damage to all targets in the blast.

Chain Lightning

- Damage formula changed.
- Now deals additional damage the more times it chains.

Earth Strain

- Skill range increased ( 3 cells -> 6 cells)

Summon Fireball / Waterball / Ball Lightning / Stone

- Skill duration changed

Reading Spellbook

- Skill fixed cast time changed.
- Variable cast time changed.
- Skill reuse delay removed.
Mechanic
Silver Sniper

- Skill duration changed.

Magic Decoy

- Skill duration changed.

Boost Knuckle

- Variable cast time changed.
- Damage formula changed.
- User's base level increases damage done.

Pile Bunker

- Buff removal chance changed.
- Skill range changed (3 cells -> 3 / 4 / 5 cells)
- Can now remove more buffs. Removes Gentle Touch: Change, Gentle Touch: Revitalize, Shield Reflect, Defending Aura, Reflect Damage, Prestige, Banding

Vulcan Arm

- Global Cooldown time changed.
- Damage formula changed.
- User's BaseLv increases damage done.

Arm Cannon

- SP cost is changed. (SP 40 / 45 / 50)
- Variable cast time changed.
- Range changed. (9 / 11 / 13)
- Damage formula is changed.
- User's base level increases damage done.

Flame Launcher

- Skill fixed cast time changed.
- Variable cast time changed.

Acceleration

- Duration changed.

Hovering

- Duration Changed.
- While hovering you cannot be attacked by firewalk, electric walk, and vacuum extreme.

Mainframe Remodel

- Defense increase changed from 4 / 7 / 11 / 15 to 40 / 60 / 80 / 100.
- Overheat limit changed (100 -> 150)

Self Destruct

- Fixed cast time changed.
- Variable cast time changed.
- Skill cooldown time changed.
- Damage formula changed.
- User's Base Level increases damage done.
- Now consumes 3 fuel.
- Skill requirements changed. Previously required 200 sp to finish casting, now can be cast regardless of SP remaining.

Emergency Cool

- Skill fuel cost changed. (2 -> 1)
- The amount of heat removed by the skill is changed.

Infrared Scan

- Skill fixed cast time removed.
- Skill success rate changed to 100%.
- Regardless of wether detected or not, all enemy's in range have evasion reduced for 5 seconds.

Magnetic Field

- Skill fuel cost changed. (3 -> 2)
- Skill area of effect changed (3x3 / 5x5 / 7x7 -> 5x5 for all levels)
- Drains 50 sp every second.
- Will now remove quagmire and similar abilities from targets.

Neutral Barrier

- Removed variable cast time.
- Skill reuse time changed to 90 seconds.
- Skill radius changed. (3x3 -> 5x5)

Stealth Field

- SP cost changed. (80 / 100 / 120)
- Variable cast time removed.
- Skill reuse time changed.
- Skill effect radius changed. (3x3 -> 5x5)
- SP drain while active changed. (1% per 3s / 1% per 4s / 1% per 5s)
- Movement speed decrease changed. (30% -> 20%)

Repair

- Variable cast time changed.
- Skill range changed. (4 + SkillLv) cells
- Consumed Item changed. Previously 1 fuel. Now level 1 and 2 take 1 RepairA, level 3 and 4 take 1 RepairB, and level 5 takes 1 RepairC.
- Max HP recovered changed. (6/9/12/15/18% -> 4/7/13/17/23%)
Shadow Chaser
Invisibility

- Continuous SP cost changed. (5/4/3/2/1% -> 10/8/6/4/2%)
- Detecting skills no longer cancel Invisibility.

Manhole

- Can be used in siege and pvp maps. Cannot be used in any other regions.

Dimension Door

- Only teleports players in your own party.

Bloodlust

- Effect changed from Provoke to 'Frenzy' status.
- Can now be used in Siege and PVP maps.

All Masquerade Skills

- Cannot be used on boss monsters.

Feint Bomb

- Instead of backstepping when using the skill, you are immediately placed in hiding.
Royal Guard
Reflect Damage

- Damage reflect chance changed.
- Maximum number of reflects added. (30 at max level)
- SP cost changed. (80/100/120/140/160)
- Maintenance SP cost changed.
- Can only reflect short ranged attacks. (Does not reflect trap damage)

Pinpoint Attack

- SP cost changed. (30 -> 50)
- Damage formula changed.

Exceed Break

- Fixed cast time changed.
- SP cost changed. (20 / 32 / 44 / 56 / 68)
- Damage formula changed.

Overbrand

- SP cost changed (32 / 44 / 56 / 68 / 72)

Ray of Genesis

- SP cost changed (60 / 65 / 70 / 75 / 80)

Inspiration

- SP cost changed (80 / 90 / 100 / 110 / 120)
- Stat increase changed.
- Attack power increase changed.
Sura
Gate of Hell

- Increased damage when used in a combo.

Crescent Elbow

- Duration time changed.
- Activation chance changed.
- Damage formula changed.

Lightning Walk

- Duration time changed.
- Activation chance changed.

Howling of Lion

- SP cost changed. (80 / 90 / 100 / 110 / 120)

Gentle Touch: Cure

- Skill reuse time changed.
- HP Recovery Changed.

Gentle Touch: Energy Gain

- Fixed cast time changed.

Gentle Touch: Change

- Skill reuse time changed.
- MaxHP reduction changed.
- Consumes spheres equal to skill level.

Gentle Touch: Revitalize

- Consumes spheres equal to skill level.
- MaxHP increase changed.
- Increase in defense changed.
- Fixed cast time changed. (1s / 1.5s / 2s / 2.5s / 3s)
Wanderer & Minstrel
Swing Dance

- Attack speed bonus is no longer based on job level, but on the level of Lessons learned.

Moonlit Serenade

- Magic attack increase formula changed.

Windmill Rush

- Physical attack increase formula changed

Reverberation

- Skill limit of objects placed removed.

Severe Rainstorm

- Skill reuse time changed.

Poem of the Netherworld

- Priest skill 'Status Recovery' and Sura skill 'Cure' can now remove this status.
- Can no longer be placed at a targets feet.

Voice of Siren

- Skill success rate changed.

Deep Sleep Lullaby

- Changed to be centered around the caster.
- Skill range changed. (11x11 / 13x13 / 15x15 / 17x17 / 19x19)
- Skill success rate changed.
- Stats reduce the duration time.
- Deep Sleep can be removed by a Bishop's Laura Ramus, a Sura's Cure, and a wanderer/minstrel's Sound of Destruction.
- Can be used on all maps.

Melancholy (Gloomy Day)

- SP cost changed.
- Skill cooldown time changed.
- Evasion reduction changed.
- Attack speed reduction changed.
- Has a chance to remove movement speed by half and cuase the target to dismount from their dragon/gryphon/peco.
- Can now affect Hundred Spear.
- Damage increase changed.

Great Echo

- Skill effect changed.
- Increased the damage for additional wanderer/minstrel's in party.
- Damage formula changed.

Song of Mana

- Skill effect changed.
- Increased SP recovery for additional wanderer/minstrel's in party

Sound of Destruction

- Skill reuse time added.
- Skill effect changed. Was around 1 target, now is ground targeted.
- Skill area of effect is changed. (9x9 / 9x9 / 11x11 / 11x11 / 13x13)
- Any bard or dancer skill effects are removes.
- Success chance is changed.
- When an effect is removed, it deals damage to the target.
- When an effect is removed, the target has a 100% chance to be stunned.
- Can no longer be used in maps where PVP is not allowed.

Lerad's Dew

- Area of effect is changed. (11x11 / 11x11 / 13x13 / 15x15)

Melody of Sink

- Skill effect changed. Causes a sudden loss in SP, and lowers INT.
- Skill duration changed.
- Area of effect is changed. (11x11 / 11x11 / 13x13 / 15x15)

Warcry of Beyond

- Skill effect is changed. Causes a drop in Max HP but increases STR and Critical rate.
- Area of effect is changed. (11x11 / 11x11 / 13x13 / 15x15)

Unlimited Humming Voice

- Skill reuse time is changed. (110 / 120 / 130 / 140 / 150 seconds)
- Area of effect is changed. (11x11 / 11x11 / 13x13 / 15x15)
Sorcerer
Spell Fist

- Skill bonus damage changed.

Vacuum Extreme

- Can no longer affect Mechanics when in Hovering status.

Cloud Kill

- Skill fixed cast time changed.

Poison Buster

- Skill fixed cast time changed.
- Variable cast time changed.

Striking

- Bonus weapon damage formula is changed. Now gives [ { (SkillLevel * 2) + 8) * Target's Weapon Level]
- In regular fields, can only be cast on party members.

Earth Grave

- Skill fixed cast time changed.

Diamond Dust

- Skill fixed cast time changed.

Warmer

- Skill fixed cast time changed.
- Skill variable cast time changed.
- Skill cooldown time changed.
- Skill duration changed.

Vartyr Spear

- Skill fixed cast time changed.
- Skill variable cast time changed.

Arullo

- Skill fixed cast time changed.
- Skill variable cast time changed.
- Range around target changed. Area is now 3x3 / 3x3 / 5x5 / 5x5 / 7x7.
- Success formula changed.

Sorcerer Summon Skills

- When using a medium type summon in passive configuration (to change element of psychic wave), Psychic Wave skill cast time is increased by 1.5 times.
Genetic
Thorn Trap

- Max number of placed traps changed.
- Can no longer be placed under a targets feet.
- Traps can no longer be placed on other traps.
- Can be used on WoE maps again.

Howling of Mandragora

- Area of Effect changed (11x11 / 13x13 / 13x13 / 15x15 / 15x15)
- Success rate changed.

Mix Cooking

- Success rate formula changed.
- Number of items produced on success changed.

Create Bomb

- Success rate changed.
- Number of items produced on success changed.

Special Pharmacy

- Success rate changed.

Silent Breeze (Homunculus skill)

- Duration time changed.
- Has a 100% chance to cause silence, but blocks other status effects.
http://forums.irowiki.org/showthread.php?t=76535

_________________________________________

06/15/2011

[Ranger]
- Increased the damage of Arrow storm.
- Magenta, Cobalt, Maize and Verdure trap skills now consume point items (Scarlet Point/Indigo Point/Lime Green Point/Yellow Wish Point).

[Guillotine Cross]
- When using poison smoke, your poisoning weapon effect is no longer removed. Additionally, the chance of poison activating is increased.

[Mechanic]
- Power swing damage is increased. Additionally, the axe boomerang chance is increased as well.
-The FAW Magic Decoy skill now consumes point items (Scarlet Point/Indigo Point/Lime Green Point/Yellow Wish Point).
- Vulcan Arm damage radius is changed to 3 x 3 regardless of skill level used.
- Flame launcher's burning chance is adjusted.
- The shape change skill now consumes point items (Scarlet Point/Indigo Point/Lime Green Point/Yellow Wish Point).

[Arch Bishop]
- Coluceo Heal's skill cooldown time is now set to 2 seconds.
- Lauda Agnus and Lauda Ramus's status effect removal success rate is increased.
- Highness Heal's skill cooldown time is now set to 3 seconds regardless of skill level used.
- Clearance's buff/debuff removal success rate is increased.

[Warlock]
- When used on yourself, white imprison will always succeed 100% of the time. Additionally, white imprison can no longer be cast on a target already in white imprison.
- Recognized Spell is no longer removed by the Sage skill Dispell.
http://forums.irowiki.org/showthread.php?t=79676

_________________________________________
_________________________________________


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