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rune knight updated skill

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rune knight updated skill Empty rune knight updated skill

Post by eppion Sat Nov 20, 2010 8:42 am

The following Rune Knight skills have been adjusted.

Enchant Blade: Attack Power increased. The user's base level and INT influence the attack power gained.

Sonic Wave: The user's base level influences the attack power. The skill's damage no longer decreases with the distance from the caster. Cooldown time changed to 2s.

Hundred Spear: The user's base level influences the attack power. Variable cast time changed to 1s. Skill aftercast delay changed to 0.5s.

Wind Cutter: The user's base level influences the attack power. Variable casting time removed. Cooldown time changed to 2s. Skill aftercast delay removed.

Ignition Break: The user's base level influences the attack power. The medium ranged damage is increased. Fixed cast time is removed, variable cast time set to 1s. Cooldown time changed to 2s. Skill aftercast delay removed.

Dragon Training: When mounted on a dragon and using a spear class weapon, you ignore all size modifiers doing 100% damage to all targets. While mounted, the skill level of spear mastery increases your attack power. Your attack speed without Dragon Training is now 75%.

Dragon Breath: MaxSP now influences the damage more than before. DFixed cast time set to 0.5s. The variable cast time based on skill level.

Phantom Thrust: Attack power increased. The spear mastery skill now influences the damage. The user's base level influences the attack power.

Rune Mastery: When manufacturing rune stones, you can create 1~2 at a time with level 5, and 1~3 with level 10. When doing this, if it would put you over your maximum number of carried runes, the rune stone is consumed but the ingredients are not used.

Nathuz Rune (Refresh): Duration increased from 10s to 30s. Can be used while under the wanderer/minstrel status "Deep Sleep", and removes the Deep Sleep status.

Wyrd Rune (Storm Blast): The user's base level influences the attack power. Fixed cast time is removed, variable cast time set to 2s. Cooldown time is removed. Taking damage no longer interrupts the skill.

Othila Rune (Fighting Spirit): An additional effect is added to the rune's current effect. When using the rune stone, the user gains some attack speed. This effect is influenced by your level of Rune Mastery, with higher levels of Rune Mastery adding more attack speed.
eppion
eppion
Guild Council

Posts : 131
Join date : 2010-01-14
Age : 35
Location : Q.C.

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